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Discussion on: How Developers can learn from the mistakes of Cyberpunk 2077

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gracie profile image
Gracie Gregory (she/her)

"It is clear that they tried to do too many new things at once and got in way over their head."

THIS. Great post, Andrew.

Cyberpunk2077 is almost like a modern morality tale about how biting off more than you can chew can be disastrous — not just for the game but for the devs building it. 😔

I think you might find this episode of DevNews interesting. There's a really great interview in the ep with a prominent gaming journalist, Nathan Grayson, who talks about crunch culture in gaming.

Glad you're here on CodeNewbie Community, Andrew!

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Andrew Baisden

Thanks yes I am aware of that episode it is on my list to listen to just as soon as I get up to date with the Syntax podcast.