Hi! The way I do it is by using the "random" function on the built-in Math object. There are a bunch of great examples on MDN, but in a nutshell:
Math.random()// will generate a random number between zero and oneMath.random()*x// will generate a random number between zero and xMath.ceil(Math.random()*x)// will genearte a random integer between zero and x
Hi! The way I do it is by using the "random" function on the built-in Math object. There are a bunch of great examples on MDN, but in a nutshell:
This ^^^
Also, you can write (Math.random() * x) + 1 to generate a number between 1 and x.