Ensure a balance between difficulty and accessibility. The game should gradually increase in complexity to keep players engaged.
Feedback Mechanisms:
Implement feedback mechanisms such as sound effects, animations through Qureka Banner, or haptic feedback to provide users with a sense of accomplishment or alert them to in-game events.
User Onboarding:
Design a smooth onboarding process to help new players understand the mechanics without overwhelming them. Introduce concepts gradually
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Ensure a balance between difficulty and accessibility. The game should gradually increase in complexity to keep players engaged.
Feedback Mechanisms:
Implement feedback mechanisms such as sound effects, animations through Qureka Banner, or haptic feedback to provide users with a sense of accomplishment or alert them to in-game events.
User Onboarding:
Design a smooth onboarding process to help new players understand the mechanics without overwhelming them. Introduce concepts gradually